Classic is the recognizable mode. Players have three chances to miss fruit while attempting to slice as much fruit as possible. Time is a timed mode in Fruit Slice to reach the highest amount of cut fruit possible. Pipeline is a metered mode. Fruit is required to be split in a specific order and incorrectly split fruit will fill the meter which will end the round. One shot is where fruit is thrown and players have to slice all the fruit with one slice only.
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Fruit Ninja is a video game developed by Halfbrick originally released on April 21, 2010. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or (in the case of the Xbox 360 version) the player's arms and hands, and must not slice bombs. It features multiple gameplay modes, leaderboards and multiplayer.
In Fruit Ninja, the player slices fruit with a blade controlled via the touch screen. As the fruit is thrown onto the screen, the player swipes their finger across the screen to create a slicing motion, attempting to slice the fruit in half. Extra points are awarded for slicing multiple fruits with one swipe (called "combo"s), and players can use additional fingers to make multiple slices simultaneously. Players must slice all fruit; if three cumulative fruits are missed, the game ends, but upon reaching scores that are multiples of one hundred and the players have lost at least a life, the player will gain an extra life. Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them.
A mode known as Zen allows players to seek high scores without the hindrance of bombs appearing on the screen, but players only have a minute and thirty seconds. Arcade Mode is similar to Zen Mode, except bombs only deduct 10 points from the player's score instead of losing and special bananas can appear which have unique bonuses such as doubling points scored for a limited time, throwing more fruit from the game screen's sides without risk of bombs, or freezing the time for a few seconds. In Classic, special pomegranates are occasionally thrown on-screen. In Arcade, it is guaranteed that at the end of each game, a pomegranate will appear. Players can slice one multiple times; all slices credit points as a multi-hit target. Similarly, an ultra-rare dragonfruit sometimes appears in Classic mode which, if sliced, awards players fifty points.
When Fruit Ninja celebrated its second anniversary, Halfbrick released an update with a new feature called Gutsu's Cart, which comprises two characters, a pig named Truffles and a merchant named Gutsu. In the various modes of the game, the player can earn starfruit to purchase items in Gutsu's Cart. There are three purchasable items at the cart which are used in the game; Berry Blast causes sliced strawberries to explode and gives the player five extra points. Another item is Peachy Times: slicing a peach in Zen or Arcade mode gives the player two extra seconds. The third item is Bomb Deflects which saves the player accidentally slicing up to 3 bombs. Starfruit can be obtained after each game, proportional to the score, or by slicing the semi-rare starfruit.
Multiplayer gameplay is supported on iOS devices through Apple's Game Center application. It allows for competitive gameplay and features leaderboards and achievements. During multiplayer matches, the player's blade and fruit are highlighted in blue, while the opponent's are highlighted in red. White outlined fruit are considered neutral and may be claimed by either player. White outlined fruit are worth three points. Players must slice their own fruit while avoiding their opponent's fruit. The iPad version of the game features enhanced graphics and also supports local multiplayer, with the screen being divided in half and each player controlling half of the screen. Players can also share high scores via OpenFeint, Twitter and Facebook.
On August 10, 2011, Fruit Ninja Kinect was released for the Xbox 360 console as a downloadable game from the Xbox Live Arcade (XBLA) Marketplace. It was the first XBLA game to make use of the motion-sensing Kinect controller. On screen, the fruit-slicing concept is enhanced by the Kinect to include the player's entire self; the camera places a shadowy silhouette of the player's body upon a background scene, and arm and hand movements are visualized as blade-slashing arcs to slice fruit. To promote the Xbox 360 game, a voucher token for Fruit Ninja Kinect was included in the retail box of The Gunstringer, a separate Kinect title developed by Twisted Pixel Games. Fruit Ninja Kinect received its first additional downloadable content (DLC) on August 24, 2011. Entitled 'Storm Season', the add-on DLC provided three new Xbox Live achievements and a new visual theme for the game. Subsequent DLCs for the popular Kinect version included 'Space Capsule', 'Art Box', 'Christmas Present' (free), '8-bit Cartridge', 'Trick or Treat Bag', 'Flower Power', and 'High-Tech Vault'. In 2012, Fruit Ninja Kinect won "Casual Game of the Year" from the 15th Annual Interactive Achievement Awards, and it continues to be ranked in the Top 10 best-selling XBLA games of all time.
Reviewers were mostly unified in the overall fun factor in the game. Levi Buchanan of IGN stated that the game was "fun, fun, fun" and "an instantly pleasurable experience ". Slide to Play's Chris Reed agreed and felt that the game was perfect for when a consumer has short moments of boredom. He likened this to playing the game while waiting in line for something and stated "it'll slice the time in half." Jim Squires of GameZebo felt the gameplay was simple and addictive. Geoff Gibson of DIYGamer stated that he could see Fruit Ninja "becoming the next "big thing" on the App Store." Several reviewers praised price and Halfbrick's commitment to continual updates to the game. GameZone's James Pikover stated "perhaps the best part is that this game isn't even complete." He then spoke of the future game modes to be made available and lauded the value-to-price ratio. App Spy's Andrew Nesvadba agreed that Halfbrick's commitment and updates were "nothing short of spectacular." He also praised the game's graphics and said they were "luscious". The reviewer from BuzzFocus praised the game's inexpensive price and said consumers "should really be downloading this app right now."
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What defines a real and true ninja warrior is his capacity to slice fruit... and that's an undeniable fact. In Fruit Ninja you can put your skill with a katana to the test, cutting up all the pieces of fruit the appear in front of you. But be careful, it isn't as easy as it seems: the path is full of bombs that can end at a stroke all your aspirations to become a brave ninja.
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A game that combines two of the most popular gaming types is ninja fighting and strategy building, Fruit Ninja game created by Halfbrick studios allows you to be a ninja but all this comes with an exciting twist. You get to be a ninja but instead of breaking bricks , you shall be using your skills to slice and cut open fruits all this while avoiding to slice bombs.
Fruit Ninja 2, a return with a completely different new look along with an upgrade in all aspects. After a long time, the game has returned, promising to bring the most exciting and wonderful experience to players through exciting and exciting new features. The amount of fruit is added more; the game mode is improved, and you can freely enjoy and immerse yourself in the game with friends and players worldwide.
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